package org.bedracket.pgeg.item;

import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemNameBlockItem;
import net.minecraft.world.level.block.Block;

public class FoodSeedItem extends ItemNameBlockItem {

    public FoodSeedItem(Block pBlock, int nutrition, float saturation) {
        super(pBlock, new Properties()
                .food(new FoodProperties.Builder()
                        .nutrition(nutrition)
                        .saturationMod(saturation)
                        .build()));
    }
}
